MARCUS MORESBY

MARCUS MORESBY

MARCUS MORESBY

MARCUS MORESBY

VR/XR DIRECTOR

VR/XR DIRECTOR

VR/XR DIRECTOR

VR/XR DIRECTOR

& Developer

& Developer

& Developer

& Developer

Based in the UK

Working Worldwide.

Based in the UK

Working Worldwide.

A successful immersive expert passionate about virtual reality.

Designer and director of impactful experiences sharing expertise at creative events.

A successful immersive expert passionate about virtual reality.

Designer and director of impactful experiences sharing expertise at creative events.

About Me

I'm a hands on director and maker in the medium of Virtual Reality, working with a wide range of skills from concept creation, world building and immersive storytelling. A background in animation and film enables me to develop ideas from prototypes through to full scale production and market release.

In 2018 I co-founded VR studio Maze Theory where I directed Doctor Who: The Edge of Time and the recent hit Infinite Inside.

Previously a partner and creative director of Found Studio, I worked for 15 years in the field of motion design, animation and live action with projects for BBC, Channel 4, SciFi and Sony Playstation as well as co-directing music videos for Ellie Goulding, Take That and Sony/Syco. Outside of the screen, I led large scale outdoor projection mapping projects for MTV, The One Foundation, and Attraction - a musical based in the Beijing Olympic Stadium.

A direction born out of a lifelong fascination with animation, interaction, game design and immersive theatre has driven me to explore the possibilities of virtual reality.

I'm a hands on director and maker in the medium of Virtual Reality, working with a wide range of skills from concept creation, world building and immersive storytelling. A background in animation and film enables me to develop ideas from prototypes through to full scale production and market release.

In 2018 I co-founded VR studio Maze Theory where I directed Doctor Who: The Edge of Time and the recent hit Infinite Inside.

Previously a partner and creative director of Found Studio, I worked for 15 years in the field of motion design, animation and live action with projects for BBC, Channel 4, SciFi and Sony Playstation as well as co-directing music videos for Ellie Goulding, Take That and Sony/Syco. Outside of the screen, I led large scale outdoor projection mapping projects for MTV, The One Foundation, and Attraction - a musical based in the Beijing Olympic Stadium.

A direction born out of a lifelong fascination with animation, interaction, game design and immersive theatre has driven me to explore the possibilities of virtual reality.

ACCOLADES

VR/XR EXPERT

10+ Years Devlopment

Immersive Direction

Prototyping

Event Speaker

Game Releases x2

Brand Experiences

VR/XR EXPERT

10+ Years Devlopment

Immersive Direction

Prototyping

Event Speaker

Game Releases x2

Brand Experiences

VR/XR EXPERT

10+ Years Devlopment

Immersive Direction

Prototyping

Event Speaker

Game Releases x2

Brand Experiences

VR/XR EXPERT

10+ Years Devlopment

Immersive Direction

Prototyping

Event Speaker

Game Releases x2

Brand Experiences

GAME DIRECTOR

Concept Development

Creative Direction

Visual Identity

Art Direction

Game Mechanics

Level Design

GAME DIRECTOR

Concept Development

Creative Direction

Visual Identity

Art Direction

Game Mechanics

Level Design

GAME DIRECTOR

Concept Development

Creative Direction

Visual Identity

Art Direction

Game Mechanics

Level Design

GAME DIRECTOR

Concept Development

Creative Direction

Visual Identity

Art Direction

Game Mechanics

Level Design

VISUAL ARTIST

Environment Art

Tech & VFX Art

Lighting Artist

Optimisation

Animation

Rigging

VISUAL ARTIST

Environment Art

Tech & VFX Art

Lighting Artist

Optimisation

Animation

Rigging

VISUAL ARTIST

Environment Art

Tech & VFX Art

Lighting Artist

Optimisation

Animation

Rigging

VISUAL ARTIST

Environment Art

Tech & VFX Art

Lighting Artist

Optimisation

Animation

Rigging

PROJECT:

INFINITE INSIDE

INFINITE INSIDE

Studio

Studio

Maze Theory

Maze Theory

Year

Year

2024

2024

Platforms

Platforms

Meta Quest | Pico | PSVR2 |SteamVR

Meta Quest | Pico | PSVR2 |SteamVR

Overview

When the enigmatic ancient artifact known as the 'Plinth' mysteriously materialises in your home, it opens a portal to a tranquil, dream-like world, filled with impossible architecture and hidden secrets waiting to be discovered.

Collect shards, solve three-dimensional puzzles, and assemble keys to unlock the mysteries of a secret society committed to maintaining the balance of Order and Chaos. Designed to fully utilise new mixed reality headsets to deliver an immersive VR and MR gameplay.

My Roles

Game Direction

Concept

Art Lead

Environment Art

Character Design

Genre

Mixed Reality

Puzzle Adventure

PROJECT:

DOCTOR WHO:

DOCTOR WHO:

THE EDGE OF TIME

THE EDGE OF TIME

Studio

Maze Theory

Year

2019

Platforms

Meta Quest | Pico | PlaystationVR | SteamVR

Overview

A new mysterious enemy threatens to tear apart the universe and only you can stop them. Armed with the Sonic Screwdriver, players will solve mind-bending puzzles, grapple with iconic monsters and encounter new horizons in a quest to find the Doctor and defeat a powerful force that threatens to destroy the fabric of reality.

My Roles

Game Direction

Story Concept

Art Lead

Environment Art

Genre

Virtual Reality

Narrative Adventure

OTHER WORKS

OTHER WORKS

Selection of stills from various other VR based projects working across a range of skills and departments.


ENGRAM - Early development screenshots

ENGRAM - Early development screenshots

ENGRAM - Early development screenshots

ENGRAM - Early development screenshots

Peaky Blinders: The Kings Ransom - Environment art screenshots

Peaky Blinders: The Kings Ransom - Environment art screenshots

Peaky Blinders: The Kings Ransom - Environment art screenshots

Peaky Blinders: The Kings Ransom - Environments

The Vanishing Act & The Room - Screenshots

The Vanishing Act & The Room - Screenshots

The Vanishing Act & The Room - Screenshots

The Vanishing Act & The Room - Screenshots

Testimonials

WHAT PEOPLE SAY

REVIEW

" Infinite Inside is an enchanting mixed reality puzzle game, and one which merges the real world and the virtual in stunning, evocative fashion. 9/10 "

Dominic L

The Sixth Axis

REVIEW

" Infinite Inside is an enchanting mixed reality puzzle game, and one which merges the real world and the virtual in stunning, evocative fashion. 9/10 "

Dominic L

The Sixth Axis

REVIEW

" Infinite Inside is an enchanting mixed reality puzzle game, and one which merges the real world and the virtual in stunning, evocative fashion. 9/10 "

Dominic L

The Sixth Axis

REVIEW

" Infinite Inside is an enchanting mixed reality puzzle game, and one which merges the real world and the virtual in stunning, evocative fashion. 9/10 "

Dominic L

The Sixth Axis

REVIEW

" Not all VR games leave you feeling this impressed - 9.0 "

Chris White

God Is A Geek

REVIEW

" Not all VR games leave you feeling this impressed - 9.0 "

Chris White

God Is A Geek

REVIEW

" Not all VR games leave you feeling this impressed - 9.0 "

Chris White

God Is A Geek

REVIEW

" Not all VR games leave you feeling this impressed - 9.0 "

Chris White

God Is A Geek

REVIEW

" The level of artistry on display here is commendable, and the attention to the smallest details doesn't go unnoticed. 4 stars "

Don Hopper

UploadVR

REVIEW

" The level of artistry on display here is commendable, and the attention to the smallest details doesn't go unnoticed. 4 stars "

Don Hopper

UploadVR

REVIEW

" The level of artistry on display here is commendable, and the attention to the smallest details doesn't go unnoticed. 4 stars "

Don Hopper

UploadVR

REVIEW

" The level of artistry on display here is commendable, and the attention to the smallest details doesn't go unnoticed. 4 stars "

Don Hopper

UploadVR

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